In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game! Whether you want to learn the basics of programming or bypass coding altogether, No-Code Video Game Development using Unity and Playmaker makes it as easy as 1, 2, 3.In Section 1 you'll master the fundamentals of ...
Paperback: 314 pages
Publisher: A K Peters/CRC Press; 1 edition (June 9, 2016)
Product Dimensions: 6.2 x 0.8 x 9.5 inches
Amazon Rank: 1165246
Format: PDF ePub djvu book
reviews: Michael doesn’t assume you know Unity and are able to jump right into Playmaker (Which makes for a good instructor). Instead, he takes the time to get you set up with Unity’s basics before diving into Playmaker. You still need to know your way arou...
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I have read and loved this complete series. But this book, I'll just say it, this is my favorite. Ja...